When she unveiled the Interactive Multimedia Playroom (IMP) at a 2005
conference in Montreal, Rosemary Mountain, an associate professor in
music, was already planning its first trip around the world.
Mountain
toured IMP in Europe and the States, and now she's bringing the
Playroom back to Concordia as part of the 2011-12 Department of Music
faculty research lecture series.
The Interactive Multimedia
Playroom is a research project Mountain designed, in collaboration with
her husband and artist Harry Mountain, that explores the diverse ways in
which people identify and describe sounds and sound-image combinations.
According to Mountain, despite the prevalence of multimedia content in
today's world - from films to flashy websites - there is a lack of
critical language for describing sound.
"The IMP teaches people
about the impact of sound and images, and vice versa," she says. "I
wanted to explore what people hear in a sound or see in an image, or
what kind of response a sound triggered. In developing the project, I
tried to get a dialogue started about things that people didn't know
they could talk about."
The IMP is a three dimensional grid
created by hanging plastic chains in which users can establish sets of
criteria for the categorization and evaluation of sounds and images.
Short sound and images files (both still and moving) are associated with
descriptors chosen by the participants themselves.
Mountain
designed the project in hopes of examining the way in which people think
about music, as well as exploring the commonality of responses.
"Although
we developed this software, at the beginning, for artists and composers
to share and fine-tune their work, we discovered very quickly that the
Playroom could help us to look at cultural differences. Everyone has
latent associations and this project gave us a way to compare them."
The
Interactive Multimedia Playroom was featured at 2010's Congress of the
Humanities and Social Sciences in the Hexagram Black Box.New developments bring a wider applicationSince
launching the Playroom in 2005, Mountain and her collaborators have
focused on various different aspects with NESTAR (Network of Exploratory
Spaces for Temporal Arts Research), a Social Sciences and Humanities
Research Council (SSHRC) funded program they developed using open source
software, as well as developing the IMP network for everyday use in
schools, galleries and museums.
In a Dallas, Texas private
school, for example, French teachers are using the Playroom to help
students become aware of the nuances of language and translation. In a
similar vein, a Montreal North school is using the project to assist
children with learning disabilities communicate more easily.
Researchers in Aveiro, Portugal interested in children, gaming and
technology can participate in a cultural exchange by connecting with the
Montreal and Dallas nodes by providing them with media to use in their
classrooms.
"The more we grow this project, the more I can see it
being used," says Mountain. "Not only is the IMP useful for people who
have problems in communicating state of emotion, I can also see possible
commercialization opportunities in medical research as well as in
corporate team-building activities."
Mountain cites the
open-ended nature of the Playroom and the fact that people can choose
their own context-specific labels and content as two of the factors that
make the IMP so universally successful.
"We are developing a
virtual version of the IMP but it's not as easy to collaborate, " she
explains. "However, the virtual version - along with various
international "nodes" such as Dallas and Aveiro - allows researchers a
larger sample size than in a traditional psychology experiment, plus it
opens everything up to multicultural exploration."
Rosemary
Mountain will discuss these and other issues related to the Interactive
Multimedia Playroom in a lecture on Thursday, January 26, 2012 from 5:45
to 6:15 p.m. The lecture, complete with a demo IMP installation, will
take place in MB 8.255 (John Molson School of Business, 1450 Guy St.). Future events include Ricardo Dal Farra's Culture vs. Nature: Harmony revisited (February 16) Sandeep Bhagwati's Comprovisation for humans and computers (March 22).